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Now showing items 3405-3424 of 12001
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THE EFFECT OF USING GAME ON STUDENTS VOCABULARY ACHIEVEMENT AT GRADE VII OF SMP NEGERI 12 PEMATANGSIANTAR
(Lembaga Penelitian dan Pengabdian pada Masyarakat Universitas HKBP Nommensen, 2016-09-01)This study is a research on the effect of using game on students’ vocabulary achievement at grade VII of SMP NEGERI 12 PEMATANGSIANTAR. In this study, the writer will solve the question which existed in this research, ... -
The Effect Of Using Genre Based Approach On The Students Achievement In Reading In SMP HKBP PADANG BULAN MEDAN
(2019-09-30)This research is intended to find out whether Genre Based Approach significantly effect the students’ achievement in reading in descriptive text or not. In this thesis, the writer conducted an experimental quantitative ... -
The Effect of Using Genre-Based Learning Method on Students’ Writing Descriptive Text at SMP N 1 Paranginan
(2024-10-25)This research aims to determine the effect of using the Genre-based learning method on students' writing ability. This research was prepared using quantitative experimental research with a sample of class IX students at ... -
The Effect of Using Genshin Impact Application into Students’ Vocabulary Mastery by the Second Grade Students of SMP GKPI Padang Bulan
(2022-06-10)This thesis is about The Effect of Using Genshin Impact Application into Students’ Vocabulary Mastery by the Second Grade Students of SMP GKPI Padang Bulan. The objective of the study is to find out if ... -
The Effect of Using GIST Strategy Toward The First Year Students’ Reading Comprehension at SMAN 1 Beringin
(2022-11-16)Based on the writer’s preliminary study, it was found that the students could not comprehend the meaning of texts in their text book at the school. This problem was caused by some factors. For example, some students could ... -
THE EFFECT OF USING GIVE ONE GET ONE STRATEGY TOWARDS STUDENTS’ READING COMPREHENSION AT SMP SWASTA METHODIST 7 MEDAN
(2019-09-10)This study is attempts to improve students’ reading comprehension by using Give One Get One Strategy. This study was conducted by using experimental research. The subject in this research was class VIII A&B SMP SWASTA ... -
The Effect of Using Google Translation to Increase Students’ Vocabulary
(2020-09-20)This thesis is about The Effect of Using Google Translation to Increase Students‟ Vocabulary. The objective of the research is to find out whether the use of Google Translation to increase students vocabulary at second ... -
The Effect of Using Group Chat Discussions on Whatsapp Into Students’ Vocabulary Mastery Seventh Grade at SMP St Yoseph Medan
(2022-12-19)This study focuses on kowing the effect of using group chat discussion on whatsapp into student’s vocabulary mastery seventh grade at SMP St Yoseph Medan. This research used experimental quantitative. The population of ... -
THE EFFECT OF USING HANGMAN GAME ON STUDENTS VOCABULARY MASTERY THEELEVENTH GRADE STUDENTS OFSENIOR HIGH SCHOOL
(2020-09-21)This thesis is about The Effect of Using Hangman Game on Students Vocabulary Mastery. The objective of the study is to find out whether or not Hangman Game affect on students achievement in vocabulary. This study was ... -
THE EFFECT OF USING IMPROVISATION TECHNIQUE IN ROLE PLAY INTO STUDENTS’ SPEAKING ABILITY AT ELEVENTH GRADE YEAR STUDENTS OF SMK NEGERI 1 PERCUT SEI TUAN
(2016-08-22)This study deals with the effect of improvisation technique on speaking ability of the eleventh grade students of SMK Negeri 1 PercutSei Tuan. This study aimed to see the result of students’ speaking ability with applying ... -
The Effect of Using Interactive Writing Technique on Students’ Writing Ability in Writing Descriptive Text at the Second Grade of SMPS Hang Tuah I Belawan
(2021-12-09)This study focused on finding out the effect of applying Interactive Writing on students’ writing ability. The objective of the study is to find out whether or not Interactive Writing Technique affects students’ ... -
THE EFFECT OF USING JUST A MINUTE GAME TECHNIQUE ON THE STUDENTS’ SPEAKING FLUENCY
(2019-09-17)Just A Minute Game is a game to improve oral language fluency, to improve pronunciation, to stress careful listening, to practice quick, logical thinking, to practice speaking in front of a group. This research aims find ... -
THE EFFECT OF USING K-W-L (KNOW-WANT-LEARNED) STRATEGY ON STUDENTS’ READING ACHIEVEMENT IN ANALYTICAL EXPOSITION TEXT
(2019-10-05)This thesis is about The Effect of Using Know-Want-Learned Strategy on student’s Achievement in Reading Comprehension of the Eleventh Grade of SMK Negeri 5 Medan. The objective of the study was to investigate the influence ... -
The Effect of Using Line Webtoon Media on Students ‘Vocabulary Achievement at Eleventh Grades Students in SMA Swasta GKPI Padang Bulan Medan
(2022-11-15)This thesis was about The Effect of Using Line Webtoon Media on Students ‘Vocabulary Achievement at the Eleventh Grades Students in SMA Swasta GKPI Padang Bulan Medan. The objective of the study was to know whether the ... -
The Effect of using ListGroup LabelStrategy toward Reading Comprehension on Narrative Text at Eleventh Grade Students of SMA Negeri 1 PancurBatu
(2018-08-11)This study used the Eleventh Grade Students of SMA Negeri 1 PancurBatu as the population. Thus, the researcher interested to conduct the research entitle The Effect of using List Group Label Strategy toward Reading ... -
The Effect of Using Match Technique Into Students Vocabulay Mastery At Seventh Grade SMP NEGERI 1 PEGAGAN HILIR
(2020-09-21)This study deals with the effect of using match technique on student’s vocabulary mastery. The objective of match in this thesis is to achieve student’s knowledge significantly affects students vocabulary. This technique ... -
THE EFFECT OF USING MEDIATED INSTRUCTION OF TEXT (MIT) STRATEGY TO IMPROVE THE STUDENT’S READING SKILL AT TENTH GRADE STUDENTS OF SMA PARULIAN 1 MEDAN
(2016-08-22)This study focused on finding out the effect of Mediated Instruction of Text (MIT) Strategy improve the students reading skill. This study was conducted by applying quantitative experimental design. The population of this ... -
THE EFFECT OF USING MENTAL MODEL ON STUDENT’S SPEAKING ABILITY AT ELEVENTH GRADE OF SMA MARISI
(2021-10-27)The Objective of the study was to examine and prove whether or not mental model affected speaking ability at the eleventh grade of SMA Marisi Medan. The research was conducted by using experimental quantitative desigan. ... -
The effect of Using Noting, Interacting, Summarizing and Prioritizing (NISP) Strategy on Students’ Achievement in Reading Comprehension of the Tenth Grade of SMA GKPI Medan
(2019-10-01)This thesis is about The Effect of Using Noting, Interacting, Summarizing and Prioritizing (NISP) Strategy on Students’ Achievement in Reading Comprehension of the Tenth Grade of SMA GKPI Medan. The objective of the study ... -
THE EFFECT OF USING POSTERS ON STUDENTS' ACHIEVEMENT IN WRITING HORTATORY EXPOSITION TEXT OF ELEVENTH- GRADE STUDENTS 2020/2021
(2020-10-05)The study was focused on finding out the effect of using posters on students' achievement in writing hortatory exposition text of eleventh-grade students 2020/2021. The objective of this study is to find out the application ...