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dc.contributor.authorHUTAGALUNG, MINARTA
dc.date.accessioned2022-01-13T02:41:23Z
dc.date.available2022-01-13T02:41:23Z
dc.date.issued2022-01-13
dc.identifier.urihttp://repository.uhn.ac.id/handle/123456789/6033
dc.description.abstractThis thesis is a study about The Use of Werewolf Game to Improve Student’s Speaking Skill in Second Grade of SMA Negeri 1 Siabu. This study is intented to find out whether werewolf game can improve students’ speaking skill. The research design of this study was classrom action research. The second grade students in SMA Negeri 1 Siabu were chosen as the population and sample of this study with total number of 20 students. The istrument used in this study was speaking test and the qualitative data are observation and interview. Based on observation and interview, the students are active to follow the teaching learning process in the second cycle, and the student’s speaking test result improved in every test. In pretest score was 62. 85, in the post test cycle I the mean score was 67.05 and the mean score in post test cycle II was 80.05 . Based on the data which had been analyzed, it can be concluded that there was a significant improvement of student’s speaking skill through using werewolf game to teaching speaking for second grade of SMA Negeri 1 Siabu.en_US
dc.subjectWerewolf,en_US
dc.subjectGame,en_US
dc.subjectSpeaking skill.en_US
dc.titleThe Use Of Werewolf Game To Improve Student’s Speaking Skill In Second Grade Of SMA Negeri 1 Siabuen_US


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